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Thursday 1 July 2010
Deal or No Deal Trivia – Deal or No Deal Dictionary (Part 2)
The Hockey Cokey - The official dance of Deal or No Deal. Not content with having put their right hands in and out of blue and red boxes all day, it has become a Deal or No Deal tradition that every night at 10.30 contestants put their left legs in, take their left legs out and shake them all about, in their hotel lobby.
The Hotel - luxurious hostelry situated in the lush, rolling greensward of England where contestants get to stay together for as many weeks filming takes. The lucky so-and-sos even get to bring their family and friends to stay with them if they want. It is here that such great team spirit is forged that, as one contestant put it, it feels as if you’re at a family wedding. [Alcohol and the Hokey Cokey, see above, may also help in this respect.] Indeed, it is sometimes said that no one ever wants to leave.
The Independent Adjudicator - The only person who knows where the money is.
Live Play / Active Play - When a player has yet to accept a deal their game is still in live play.
Love Week - A week of special shows around Valentine's Day.
The Lucky Hat - An especially floppy straw-like bonnet that Noel puts on when he feels the player is in need of a little luck. Combined with the Lucky Teabag, the results can be spectacular.
The Lucky Teabag - A teabag that is kept in the studio kitchen and revered as a relic because of its legendary luck-bringing properties. When Lance in series two had a sniff of the teabag before his game, he subsequently went on to win £87,000 from The Banker. That’s some teabag.
The Mug - Because nothing beats a nice mug of tea in the afternoon, contestants get a huge mug with a question mark on the front, and something else on the bottom, when they fancy a cuppa. As the show can go on for two hours, remember; they need some sustenance.The Daddy and The Mummy - Roles given to one female and one male contestant at any time, with responsibilities such as welcoming the new contestants etc.
Newbies – Every few days three new contestants are introduced into the remaining members of the original 22 after the three players go out. These are the ‘newbies’ and everyone’s really nice to them, as you’d expect.
Noel’s Book – At the beginning of the show contestants are often asked if they want to write down the sum they hope to take away with them in Noel’s book. Sometimes this is shown to The Banker, which of course can increase tension – he might offer them something just over their sum, for instance, to tempt them away from what might be a much bigger sum still on the board. Who said everything in life was fair?
Old Faithful (£26,000) - One of The Banker's favourite amounts to offer players and has made many people deal in the past, hence why The Banker & Noel now refer to it as 'Old Faithful'. It's also resulted in many victories for The Banker.
One-box game - A game where only one significant value remains, or where the gap between the highest amount and the next highest is very large.
Phone box - Original "home" of the 1p club.
Pilgrims - Audience members.
The Pound Table – The table at which the player perches or stands as they play the game, and to which Noel comes, goes and leans. So far no one has seen fit to actually pound on the table, but it can only be a matter of time…
The Power Five – The top five sums of money that can be won by a player – in ascending order, they are £35,000, £50,000, £75,000, £100,000 and £250,000.
Prove-out - After a player has dealt they play the remainder of their game hoping to find the large reds, to prove they have done a good deal.
A Quickie - When the player chooses three boxes very quickly and they are opened very quickly.
A Rapid Round – Also known as ‘a quickie’. In the first round of any game a player has to open five boxes before The Banker will make an offer. Subsequently, rapid rounds, where three boxes are opened at a time, can be played. At such times The Banker holds his breath, as if underwater. Want to win playing Deal Or No Deal Games?
The Red Box Club – A not-so-secret society formed by ex-players and fans who are passionate about Deal or No Deal. They have their own websites, hold reunions, and generally converse online about what a great time they had and continued to have watching new players give The Banker a thrashing.
Red Mist – Not a perfume launched by The Banker but the terrible fog that descends upon a player, obscuring all else available to them on the board except that one high red number. Under the influence of the Red Mist they go for it, risking all and often losing it too.
Red Run – A Deal or No Deal equivalent of the Spanish bull run, where the player is left feeling gored and dazed by a high number of reds revealed in sequence. Poor Nick got 8 in a row, and ended up founding the 1p Club
Risk Tolerance – The assessment made by The Banker on what any player will take if offered, in relation to what they might get. He’ll always claim to know more about a player’s risk tolerance – or exactly how far they’ll go before crashing and burning and giving in to him – than the players themselves. There are a few that have surprised him.
Safety Net – What Noel usually calls a good number of reds still on the board as the game progresses. A decent number of reds in middle rounds increases the chances that the player will knock out the blues before they’re gone.
She Who Can't Be Named - How The Banker refers to the first £250,000 winner Laura Pearce. If anyone mentions her name it brings back painful memories for The Banker and he ends up getting in a bad mood.
Spank the Banker - To beat the Banker.
Sting in the Tail - When the last box opened in a round contains a large or key amount for the board.
The Swap – The Banker can offer to swap one numbered box for another – usually but not always at the end of the game, or perhaps earlier if the player has unwisely professed a preference for a number. The Swap is a perfect example of how The Banker’s twisted brain works when he wants to turn the screws on some poor player. They have to decide whether to swap or not…
Sweep - When the player asks the advice of the other contestants, one by one, standing behind the wings.
The Theatre Of Dreams – What some non- Manchester United fans call the Endemol West studios. In fact only Old Trafford can be called the Theatre of Dreams, and they’ve probably trademarked the phrase.
Trick or Treat - A week of special shows around Halloween.
The Walk of Wealth - That ‘ready for my close-up Mr Demille’ moment when, after the 22 players have filed in and are standing behind their boxes, the spotlight focuses on ‘The One’. The player who is chosen then walks the ‘Walk of Wealth’ down to the ‘Crazy Chair’ as the applause envelopes them, the lights reflect from their shining eyes and they know that it’s their show, their time, their moment…!
The West Wing – Nothing to do either with George Bush’s White House, it’s the line-up of the 11 contestants who stand on the left-hand side of the studio, opposite the East WingDeal or No Deal Trivia – Deal or No Deal Dictionary (Part 1)
The 1p Club - This is a select group led by Nick Bain, who became the founding member when he left the show with the lowest number on the board – 1p. In the way of such things, admittance to this choice band of contestants has become rather sought after by certain players. There are those who would rather have the cachet and infamy of winning 1p, than a middling amount of money
The 1p Kiss - Tradition When a player on the wings opens their box and it contains the 1p the contestant playing to give that player a kiss to celebrate.
The 22 - This is the exact number of boxes that line up in every Deal or No Deal, and so represents the number of contestants who play in each game. Each box has a different sum of money.
‘All or Peanuts’ Game - How Noel Edmonds describes a game which only has one substantial sum of money left on the board.
Banker's Gamble - An offer made by The Banker after a player has previously dealt, offering them the chance to go back into live play again. But only if the player agrees to hand back the offer they had previously dealt at.
The Banker - The omnipotent, enigmatic figure without whom, he would have you believe, there is no Deal or No Deal. And he’s probably right.
Banker's Power 5 - The bottom five amounts on the board - 1p, 10p, 50p, £1 and £5
1p Barge - The current home of the 1p club - Their former home was a caravan and prior to that a phone box
The Battle of the Sexes - Four weeks in 2007 when male only contestants played followed by female only. At the end, the accumulative winnings of each sex was totaled to see which sex was the luckier. The men won.
The Big One - The largest amount of money that any player can win, if they play their boxes and the Banker right: £250,000. In used fivers (actually it’s a cheque). Strangely, the Big One is not necessarily the reason that everyone plays the game. Many contestants set their sights much lower, with some literally going for broke. However, for the Banker this is his precious baby and he fiercely guards it round the clock.
Big Winners - These are the people who have done the most to disprove the myth of invincibility that The Banker likes to surround himself with, for they have won £50,000 and over.
Black Widow - The name given to a female contestant with a tendency to reveal high amounts and subsequently ruin people’s games.
Blues Cruise - They do say that taking a cruise is good for one’s wellbeing, and in Deal or No Deal, a Blues Cruise can make a player very happy indeed. It involves opening a bunch of blue numbers in succession, thereby getting rid of a lot of low amounts and leaving the player with an improved chance of a high win.
Break - A chance for the viewer to enjoy some advertisements (or indeed make a nice cup of tea). In the lead-up to every ad break, Noel tries to offer a ‘Witty’ way to introduce it, perhaps suggesting to the player that they ‘break a leg’.
Board – This is the large, illuminated sign that shows all the amounts of money that are on offer, It marks a player’s progress as they knock different amounts off the board. The Banker, who likes to think of himself as chairman of this Board, always claims that what’s left up can transfix a player – and then reminds them that they might perhaps wish to cut their potential losses and accept his more-than-fair offer. Has the Deal or No Deal Dictionary got your mouth watering yet to Play Deal or No Deal?
1p Caravan - The second “home" of the 1p club after they had outgrown their Phone box. See also Phone box.
Cat flap - A "letterbox" at the bottom of the board when the £500 and £100,000 have been removed, or other symmetrical amounts.
Christmas Stars - A week of special shows involving contestants who have been nominated to play. In each of their games the other box openers are friends, family and other individuals who have been touched by their work.
The Confetti - When a player wins the £250,000 jackpot it is celebrated by lots of colourful confetti raining down from the ceiling of the Dream Factory.
The Crazy Chair - Noel’s name for the stool the contestants are offered at the beginning of a game. Some players use it as a vague base from which they prowl around the set. Noel named it the Crazy Chair because, like the drivers’ seat in a car, once certain people are in it, they go a little mad and are no longer the person they seemed to be.
Curse of the Newbie - Newbies are considered to be a curse by many players after their tendency to reveal a large amount on their first show.
Damage limitation territory - A phrase used by Noel when a player has most of the big numbers, and is now trying to hit some blues to improve their chances of landing a good offer from The Banker.
Dream Factory – The Endemol West end studio, where dreams are made and dashed. The production hub for the show.
Dream Offer - A non monetary offer made by The Banker reflecting the dreams and aspirations of the player
Deal or No Deal Winner – Alice £250,000 Winner!
Thursday 12 March 2009
Alice took the Walk of Wealth playing Deal or No Deal. Noel Edmonds wasted no time in getting to know the student from Monmouthshire. Alice said that she had also been training as a stunt woman for the past two and a half years and Noel wanted to find out more.
Alice only wanted to pick even numbers in Round 1, avoiding her favourite number 3. Box 12 kicked off the round with £50,000. £10,000, £1, £500 and £5,000 concluded the round.
The Banker said that he found Alice a gorgeous, brave and feisty Welsh woman. 'I have had trouble with them in the past,' grumbled the Banker, referring to the first £250,000 winner, Laura Pearce. The Banker wasn't mucking around with his first offer of £8,500: NO DEAL.
Wanting to get rid of the 'curses' in Round 2, Alice picked box 13, box 22 and the 'newbie'. In fact, newbie Rachael had Box 13, but Alice went for it anyway - revealing £5. 'Death Box' 22 contained a measly 50p. Alice went with Ollie's Box 20 revealing £1,000. The Banker went up to £12,600. Alice answered the question very quickly: NO DEAL.
Round 3 saw Alice revert to her plan of picking even numbers. Box 14 contained £100, which was followed by the body blow of £100,000 in Box 18. The atmosphere turned sombre, but Box 2 contained £10, ending the round positively. The banker's offer was £14,200.
It's getting a bit serious now, but it is still a good board,' said Alice. Noel commented on Alice's daredevil side coming through as he asked the question: NO DEAL.
The buzz grew in Round 4 as £3,000 was unveiled by Maureen. Then 10p was found, before £75,000 made things a little bit more interesting. The Banker offered £15,000 and described it as one of his more 'logical' offers.
He said that he believed Alice always looked at the worst case scenario - if she had the round from hell then £15,000 would be the most she could go away with. Alice said she thought more about the average, which would be around £40,000. The Banker rang back and asked if it would make it easier if he offered £20,000. Alice admitted it would make a difference - so he met her half-way and upped his initial offer to £17,500. Alice said she had never gambled with money: DEAL.
Noel praised the Banker who had upped the offer, which proved too much for the thrill seeker.
As she dealt so early in the game, Alice needed to find the big one in Round 5. £750, £250 and £20,000 simply weren't good enough. The Banker said the offer would be a six-week professional wing-walking course, six weekends of horse riding training and £30,000.
Alice had to find the quarter of a million in Round 6. £50 and £35,000 left Alice with one last chance to find it. £15,000 was revealed and a groans rang out around the Dream Factory. Alice had produced a board configuration seen only a handful of times: 1p and £250,000. The Banker told Alice not to feel too bad as £17,500 would do a lot for her.
Alice had to find the quarter of a million in Round 6. £50 and £35,000 left Alice with one last chance to find it. £15,000 was revealed and a groans rang out around the Dream Factory. Alice had produced a board configuration seen only a handful of times: 1p and £250,000. The Banker told Alice not to feel too bad as £17,500 would do a lot for her.
The Banker rang back and spoke to Alice. After speaking for some time, she put the phone down and said, 'He's good at his job.
Alice had a choice to make: stick with the original deal of £17,500 or take a 50/50 chance on £250,000 or 1p.
Noel reminded her that the Banker likes having fun too, and watching the agony on her face would give him a real buzz. Alice said that she wished her lucky Box 3 was on the Pound Table rather than Box 8. Noel reminded her that because the £250,000 was still in play, she would be guaranteed the swap if she accepted the gamble.
Noel asked the question. Alice decided to take the ultimate gamble, but declined the swap - sticking with her original box.
What have I done,' agonised Alice, as the tension rose to unbearable limits. Noel flipped open Box 8 and screamed 'Yes!' as he revealed the £250,000. The confetti rained down and her fellow contestants ran towards Alice in a spectacular celebration, which was capped by a standing ovation from the pilgrims.
A choked Noel confirmed that if she had swapped she would have won the 1p. Instead, Alice became only our second £250,000 winner.
Want to follow in Alice’s footsteps and become a Deal or No Deal winner? Play Deal or No Deal Online Games and join the Winners of Deal or No Deal!
How to become a Deal or No Deal Contestant
Everyone wants to know how you can join Noel Edmonds in the Dream Factory and appear as a contestant on Deal or No Deal game show. Well now's your chance! Deal or No Deal is looking for new contestants! All the information you could possibly need, as well the application form itself, can be found here.
What are you waiting for?
Due to the large amount of visitors, you may experience difficulties in accessing the Deal or No Deal application form. If you are having problems please try again at another time. You have until midnight 31st March 2010 to submit your form. In the meantime while you are waiting to become a Deal or No Deal contestant I have found a Deal or No Deal Free Game for everyone to play!
Deal or No Deal Game Rules
The show starts with 22 identical sealed boxes, each containing a label that represents a different sum of money. The boxes are all loaded and sealed by an independent adjudicator. No one but the independent adjudicator knows what is in the boxes.